adriano
Flag : Country : Germany
Clan : SoS PostS : 28
| Subject: Aftershock-Server: Missing Players in Scorelist Tue Aug 27, 2013 12:26 pm | |
| Hello all, I have spoken already with lighter about this problem and now I public it in hope to get help. =) Server-setup:
- The server is running and must run on Quake3, here it is: http://dpmaster.deathmask.net/?game=openarena&server=46.228.195.15:27960&showplayers=1
- in the folder aftershock I put my server.cfg and when I run the server, it creates automatically the file q3config_server.cfg
That is the server.cfg (it works on other server, so should be ok): - Code:
-
// generated by quake, do not modify sets _Admin "adriano" seta g_warningExpire "300" seta g_maxWarnings "3" seta g_publicAdminMessages "1" seta g_specChat "1" seta g_adminMaxBan "2w" seta g_adminTempBan "2m" seta g_adminNameProtect "1" seta g_adminParseSay "1" seta g_adminLog "admin.log" seta g_admin "admin.dat" seta g_floodMinTime "1200" seta g_floodMaxDemerits "5000" seta g_catchup "0" seta g_lms_mode "0" seta g_runes "0" seta g_awardpushing "0" seta g_lagLightning "0" seta g_truePing "1" seta g_delagHitscan "1" seta pmove_float "0" seta pmove_msec "8" seta pmove_fixed "0" seta g_voteMinFraglimit "0" seta g_voteMaxFraglimit "20" seta g_voteMinTimelimit "0" seta g_voteMaxTimelimit "15" seta g_voteGametypes "/1/3/4/8/" seta g_voteNames "/kick/clientkick/map_restart/nextmap/map/timelimit/fraglimit/" seta g_allowVote "1" seta g_filterBan "1" seta g_banIPs "" seta g_logsync "0" seta g_log "h4l.log" seta g_doWarmup "1" seta g_warmup "15" seta g_teamForceBalance "0" seta g_teamAutoJoin "0" seta g_friendlyFire "0" seta videoflags "1" seta g_maxGameClients "10" seta cm_playerCurveClip "1" seta sv_banFile "serverbans.dat" seta sv_lanForceRate "1" seta sv_master5 "" seta sv_master4 "" seta sv_master3 "" seta sv_master2 "" seta sv_dlURL "http://dl.dropbox.com/u/71172136" seta sv_allowDownload "9" seta sv_fps "25" seta sv_floodProtect "0" seta sv_maxPing "1000" seta sv_minPing "0" seta sv_maxRate "25000" seta sv_minRate "0" seta sv_maxclients 12 set sv_pure 1 seta sv_hostname "^5AS-TEST-SERVER ^8powered by gamed.de"
//Passwords seta sv_privateClients 0 seta g_needpass "0" seta g_password "" seta rconPassword "*********************"
seta g_motd "powered by gamed.de" seta sv_voip "1" seta timelimit "0" seta fraglimit "13" seta dmflags "0" seta vm_ui "2" seta vm_game "2" seta vm_cgame "2" seta g_gametype 8 set g_rockets 0
//AS seta elimination_startHealth "200" seta elimination_startArmor "150" seta elimination_roundtime "200" seta elimination_warmup "5" seta elimination_activewarmup "5" seta elimination_machinegun "200" seta elimination_shotgun "30" seta elimination_grenade "20" seta elimination_rocket "50" seta elimination_railgun "20" seta elimination_lightning "200" seta elimination_plasmagun "150"
set g_startwhenready 1 set g_autoready 210 set g_allowkill 1 set capturelimit 9 set g_fadeToBlack "1" set g_reduceLightningDamage 1 set g_reduceRailDamage 1 set g_spawnProtection 0 set g_minNameChangePeriod "0,0001" set g_maxNameChanges 1000
//Starting Map map sos_caamphi set g_useMapcycle 1 set g_mapcycle "mapcycle/ca.cfg"
And that is what Quake3 creates and uses: - Code:
-
// generated by quake, do not modify seta cg_drawclientscore "1" seta cg_oldscoreboard "1" seta g_autoRestart "1" seta g_autoServerDemos "0" seta g_nameCheck "1" seta g_aftershockRespawn "1" seta g_forceIntermissionExit "0" seta com_hunkMegs "128" seta com_altivec "0" seta com_maxfps "85" seta com_blood "1" seta com_ansiColor "0" seta com_maxfpsUnfocused "0" seta com_maxfpsMinimized "0" seta com_busyWait "0" seta com_introplayed "0" seta vm_cgame "2" seta vm_game "2" seta vm_ui "2" seta sv_hostname "^5AS-TEST-SERVER ^8powered by gamed.de" seta sv_minRate "0" seta sv_maxRate "25000" seta sv_minPing "0" seta sv_maxPing "1000" seta sv_floodProtect "0" seta sv_dlURL "http://dl.dropbox.com/u/71172136" seta sv_master2 "" seta sv_master3 "" seta sv_master4 "" seta sv_master5 "" seta sv_lanForceRate "1" seta sv_banFile "serverbans.dat" seta net_enabled "1" seta net_mcast6addr "ff04::696f:7175:616b:6533" seta net_mcast6iface "" seta net_socksEnabled "0" seta net_socksServer "" seta net_socksPort "1080" seta net_socksUsername "" seta net_socksPassword "" seta dmflags "0" seta fraglimit "13" seta timelimit "0" seta g_gametype "8" seta sv_fps "25" seta bot_minplayers "0" seta capturelimit "9" seta g_inactivity "0" seta g_allowvote "1" seta g_voteMaxTimelimit "15" seta g_voteMinTimelimit "0" seta g_voteMaxFraglimit "20" seta g_voteMinFraglimit "0" seta g_delagHitscan "1" seta g_awardPushing "0" seta cm_playerCurveClip "1" seta g_maxGameClients "10" seta videoflags "1" seta g_friendlyFire "0" seta g_teamAutoJoin "0" seta g_teamForceBalance "0" seta g_warmup "15" seta g_doWarmup "1" seta g_log "h4l.log" seta g_logsync "0" seta g_banIPs "" seta g_filterBan "1" seta g_respawntime "0" seta g_maxVotes "3" seta g_voteNames "/kick/clientkick/map_restart/nextmap/map/timelimit/fraglimit/" seta g_voteBan "0" seta g_voteGametypes "/1/3/4/8/" seta pmove_fixed "0" seta pmove_msec "8" seta pmove_float "0" seta g_truePing "1" seta g_lagLightning "0" seta g_spawnprotect "500" seta elimination_startHealth "200" seta elimination_startArmor "150" seta elimination_bfg "0" seta elimination_grapple "0" seta elimination_roundtime "200" seta elimination_warmup "5" seta elimination_activewarmup "5" seta elimination_machinegun "200" seta elimination_shotgun "30" seta elimination_grenade "20" seta elimination_rocket "50" seta elimination_railgun "20" seta elimination_lightning "200" seta elimination_plasmagun "150" seta elimination_chain "0" seta elimination_mine "0" seta elimination_nail "0" seta elimination_ctf_oneway "0" seta g_runes "0" seta g_lms_mode "0" seta g_catchup "0" seta g_autonextmap "0" seta g_floodMaxDemerits "5000" seta g_floodMinTime "1200" seta g_admin "admin.dat" seta g_adminLog "admin.log" seta g_adminParseSay "1" seta g_adminNameProtect "1" seta g_adminTempBan "2m" seta g_adminMaxBan "2w" seta g_specChat "1" seta g_publicAdminMessages "1" seta g_maxWarnings "3" seta g_warningExpire "300" seta fairflags "7" seta g_newItemHeight "1" seta g_allowRespawnTimer "0" seta g_startWhenReady "1" seta g_autoReady "210" seta g_timeoutAllowed "0" seta g_timeoutTime "30000" seta g_writeStats "1" seta g_statsPath "serverstats" seta g_reduceRailDamage "1" seta g_reduceLightningDamage "1" seta g_extrapolateFrames "2" seta g_refPassword "" seta g_refNames "/map_restart/nextmap/map/g_gametype/kick/clientkick/timelimit/fraglimit/remove/clientremove/lock/unlock/startgame/" seta g_muteSpec "0" seta g_mapcycle "mapcycle/ca.cfg" seta g_useMapcycle "1" seta g_allowMultiview "0" seta g_disableSpecs "0" seta g_spawnProtection "0" seta g_disableVotingTime "0" seta g_selfdamage "1" seta g_overtime "120" seta g_overtime_ctf_respawnDelay "5" seta g_thrufloors "0" seta sv_privateClients "0" seta sv_voip "1" seta rconPassword "****************" seta sv_allowDownload "9" seta g_needpass "0" seta g_password "" seta g_motd "powered by gamed.de" seta com_zoneMegs "24" seta sv_maxclients "12"
Problem: The server does not show at all the nicknames in the scorelist. Mostly you see only the spectators, but it can happen that the first time I start the server and join in alone that I can see me in the team. When I press again [TAB], then I see nothing. Seems very strange... I got 2 different messages from console: Things that I have already tried:
- running the AS-server with a clean cfg. => Same problem
- check out the .pk3-files of AS. Done and also placed the same pk3 as you use in CA+ server => Same problem
- running the server with same cfg in baseoa. Result=> All normal, scorelist works!
It might be a problem with Quake3 compatibility, Idk... maybe some q3-command in q3config_server.cfg ? Idk... do you have some tips for me? | |
|
adriano
Flag : Country : Germany
Clan : SoS PostS : 28
| Subject: Re: Aftershock-Server: Missing Players in Scorelist Sat Aug 31, 2013 2:10 pm | |
| Update: It seems to be a problem with Aftershock and Idk where it could be... .pk3's seems ok, server-config, too... what can it be? No idea?
p.s. the problem appears only in AS, not in other MODs | |
|
light chS/leader
Flag : Country : Italy
Clan : chS PostS : 636
| Subject: Re: Aftershock-Server: Missing Players in Scorelist Sat Aug 31, 2013 6:08 pm | |
| yo adri! i sent a pm to topfoxy! we are waiting for a reply from him! we will see if he can solve the problem! | |
|
topfoxy chS/honorary member
Flag : Country : Italy
Clan : chS PostS : 48
| Subject: Re: Aftershock-Server: Missing Players in Scorelist Mon Sep 09, 2013 7:27 pm | |
| Hi Adri, what are command lines to run the engine in q3 rather than in oa mode?
| |
|
adriano
Flag : Country : Germany
Clan : SoS PostS : 28
| Subject: Re: Aftershock-Server: Missing Players in Scorelist Sun Sep 22, 2013 9:43 am | |
| Ciao topfoxy! Sorry I wasn't anymore online last time and I see your post just right now. - topfoxy wrote:
- Hi Adri, what are command lines to run the engine in q3 rather than in oa mode?
There aren't customizable command lines to set manually, but I found this .start-file that is placed in same 1st order/rang as the Quake3 folder: - Code:
-
#!/bin/bash STARTCMD="eval ./q3ded +set dedicated 2 +set fs_game aftershock +set net_ip 46.228.195.15 +set net_port 27960 +set sv_maxclients 12 +set fs_homepath /home/s369916/Quake3 +set fs_basepath /home/s369916/Quake3 +set fs_savepath /home/s369916/Quake3 +exec server.cfg " cd ~/Quake3 rm -rf ~/.konsole.log 2>/dev/null rm -rf ~/screenlog.0 2>/dev/null touch ~/.konsole.log unset http_proxy https_proxy export LD_PRELOAD=/usr/local/gamed/libs/no_chmod.so
php /files/skripte/startcmd/1344-check.php >>~/.konsole.log $STARTCMD | tee -a ~/.konsole.log
There is also .bash_history (if needed): - Code:
-
ls cd / ls cd home cd s369916 ls cd Quake3/ cd .. cat .start cd Quake3/ ls ./q3ded +set dedicated 2 +set fs_game "" +set net_ip 46.228.195.15 +set net_port 27960 +set sv_maxclients 12 +set fs_homepath /home/s369916/Quake3 +set fs_basepath /home/s369916/Quake3 +set fs_savepath /home/s369916/Quake3 +exec server.cfg Tell me if there are other things you need to know. Thank you very much! | |
|
topfoxy chS/honorary member
Flag : Country : Italy
Clan : chS PostS : 48
| Subject: Re: Aftershock-Server: Missing Players in Scorelist Wed Sep 25, 2013 5:56 pm | |
| Hi Adri, I suggest you to create different folders to keep server settings. For example /home/s369916/servers/q3 and /home/s369916/servers/as, and try the following command line:
* to start aftershock ./oa_ded.x86_64 +set dedicated 2 +set fs_game aftershock +set net_ip 46.228.195.15 +set net_port 27960 +set sv_maxclients 12 +set fs_homepath /home/s369916/as +set fs_basepath /home/s369916/Quake3 +set fs_savepath /home/s369916/as +exec server.cfg
* to start q3 ./q3ded +set dedicated 2 +set fs_game baseq3 +set net_ip 46.228.195.15 +set net_port 27960 +set sv_maxclients 12 +set fs_homepath /home/s369916/q3 +set fs_basepath /home/s369916/Quake3 +set fs_savepath /home/s369916/q3 +exec server.cfg
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| Subject: Re: Aftershock-Server: Missing Players in Scorelist | |
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