Go to baseoa and select pak0.pk3, pak1-maps.pk3, pak4-textures.pk3, and pak6-misc.pk3.
Copy the selected files to oamme\assets.
Use 'getThere.bat' to get to %appdata%\openarena\baseoa.
Copy all .pk3 files in baseoa to oamme\mapsGame.
Edit 'oamme\start_mme.bat', change 'SET mod=baseoa' to the mod with your demos and save the file. (Ex 'SET mod=aftershock')
[Edit the mmedemos.cfg located in oamme/mme]
Click 'oamme\to.dm_68' so OAmme can see your demos.
Click 'oamme\start_mme.bat'.
//3RD STEP
HAVE FUN!
Click 'oamme\to.dm_71' to reset your demos back to normal.
//thx to bioxide
//LINKS
1) OAmme Wiki
Last edited by light on Fri Oct 06, 2017 7:38 pm; edited 5 times in total
light chS/leader
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Subject: Re: OAmme - OpenArena Movie Maker's Edition Thu Dec 29, 2011 11:13 am
//Key Commands [camera mode]
Quick key commands list also see: mmedemos.cfg
C = Pause 1 = Enter camera mode X, Z = Cycle views [Camera, Chase, Follow(1st person)] W,A,S,D while holding mouse1 = Move the camera CTRL = Move down SPACEBAR = Move up SHIFT + move the mouse(left or right) = Gradual Time control SHIFT + A, D = Time control (-10 sec, +10 sec) V = Create keypoint B = Delete keypoint R = View camera's perspective Q, E = Change to other key points mouse2 + move the mouse = Camera roll 5 = Get rid of all HUDs
/speed x = to change game's speed /s_volume x = to change game's volume /mme_blurFrames x [0-32] = determines the amount of frames that is taken into the blending. the bigger the number, more smooth the final image is, but also longer processing is required.